If GSC Game World has a motto, I think it should be 'the mad lads are actually doing it.' Not only did the Ukrainian studio release a killer (albeit, admittedly, somewhat on fire) game with Stalker 2 under some of the last year, it's now decided to go ahead and just upgrade the entire Unreal Engine 5 basis the whole damn thing runs on.
So says , released yesterday. Right now, Stalker 2 uses Unreal Engine 5.1, but top of GSC's list of bulletpoints for the year to come is "Engine update [[link]] to Unreal Engine 5.5.4 (for optimisation)."
That's not the bleeding-edge version of Epic's engine—that would be UE5.6—but it is a recent one: it only hit last March.
Our encountered a fair bit of hitches and stuttering back when the game came out, and even many patches in it's still relatively common to see players lamenting performance issues online. With any luck, a big ol' engine update will see a marked decrease in those complaints. "This will bring new features and tools to make the Zone an even better place," says GSC, "but more importantly—bringing the latest Unreal Engine 5 optimizations will lead to better stability and performance."
Updating UE5 isn't Stalker 2's only goal for the rest of the year, though it's definitely the biggest. On top of that, the studio also promises to introduce a bunch of night vision devices, binoculars, more updates to A-Life, new anomalies, a rework to stash loot (hopefully it'll be worth it to go out your way for them now), and UI fixes, on top of other things. It all sounds amazing to me. I really liked Stalker 2 even when it was a bit of a smoking wreck. Once GSC puts down its [[link]] tools? I'm definitely heading in for another playthrough.

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